The single-slug shotgun has made its return to the franchise, and it’s just as dominant now as it was years ago. Grants increased handling, reload speed, and weapon range based on the number of stacks of Paracausal Charge.With the weapon loadout changes to Destiny 2, shotguns are all the rage once again, and none are as powerful when it comes to competitive action as the Chaperone. Hunter's Trance: Increased magazine size. The catalyst, once completed, will grant an additional perk: Since this content is no longer in the game, the catalyst now has a chance to drop from playlist activity completions ( Strikes, Crucible and Gambit) once the weapon has been acquired. The catalyst for Hawkmoon was formerly obtained via completing Harbinger (Exotic Mission). Stowing Hawkmoon on the final round removes this bonus. The final round in the magazine deals bonus damage based on the number of stacks. Paracausal Shot: Final blows and precision hits with Hawkmoon grant stacks of Paracausal Charge.Holding Aces: Two more random bullets in your magazine deal considerable bonus damage.Speed Reload: Reload this weapon quickly.Quickdraw: This weapon can be drawn unbelievably fast.Hammer Forged: Improved range and accuracy.Luck in the Chamber: One random bullet in the magazine causes considerable bonus damage.Aggressive Ballistics: More predictable recoil.Accurized Ballistics: More range and impact.The celebration has ended, but I can sense their emotions are mixed: complex and myriad things, when a simple, singular focus would suffice. The Ghosts are talking to one another in quiet conspiracy. ![]() The Guardian is turning the embers with the tip of their Sword. ![]() The Crow fell over and cannot stand, though he insists he is fine. The warmth of the sun burns me with its memory. All the blood spilled in the name of immortality. I am reminded of the warmth of the sun and the embrace of my family. He wants to be supportive, so that they may share in their triumphs together. He wants the Guardian's spirits to be lifted. The Crow notices, but tries not to show it. The Guardian looks pensive, sitting on a rock by the fire, contemplating the secret they are keeping. The Crow is making a gun shape with his hand, swinging the nearly empty bottle of wine around in the other like a Sword. They are celebrating their victory over the Taken. Of moments spent by lapping shores, gazing up at infinite stars full of possibilities and wonder. ![]() They poison themselves for the enjoyment of it. Their Ghost, too, encourages them not to partake. Now the Guardian is drinking, standing close to the fire. They do not seem to acknowledge the futility of their existence, the impermanence of it in the face of cosmic annihilation. Their world is ending and they thrash like dying creatures in the final light of collapsing stars. This celebration is maddening neither have reason to be so jubilant. ![]() The Guardian encourages him and they are laughing. He drinks from an open bottle of wine against the recommendation of his Ghost. Where is the despairing child I anticipated? The bonfire's glow lights up his pale features and I am drawn to the hope in his gold eyes. The Crow is so carefree in his ignorance. The Holding Aces and Luck in the Chamber perks have been replaced by the perk Paracausal Shot, and the weapon now has random secondary perks for subsequent drops. The exotic quest for Hawkmoon was released on Decemfor owners of the Season of the Hunt Pass. With the release of Rise of Iron, Hawkmoon has been given two Ornaments that have a chance of dropping from Radiant Treasure boxes and Treasures of the Dawning. The Year Two Hawkmoon was made available on all consoles, and no significant changes were made to this specific weapon. It was only available in the Playstation 3 & 4 versions of Destiny, until fall of 2015 Year Two This increases to three rounds with the signature perk "Holding Aces", as well as an additional 2 bullets added into the magazine. One of its special upgrades, Luck in the Chamber, substantially increases the damage of one random round in the 11-round chamber.
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