![]() Her other attack douses the floor in a damaging liquid, so you need to avoid those areas when it happens. She'll also occasionally summon a fiery death ray from the skies that you'll want to Dash as far away from as possible. Khan Makyr will fire a few projectiles in a row that you can avoid by Dashing to the side. Repeat this strategy throughout the fight, using the Heavy Cannon's Precision Bolt to defeat the Makyr Drones that swarm in to replenish your health and ammo. When this happens, she'll flash green and enter a vulnerable state, allowing you to use the Super Shotgun's Meat Hook to propel yourself towards her and deal damage with a Blood Punch. The Ballista should be your weapon of choice here since it's accurate and only takes five shots to drain one of her health bars. The fight against Khan Makyr feels like a battle of attrition due to her six health bars. ![]() Step into the elevator and prepare to fight the next boss. This will lower the water level, allowing you to climb up and hit the switch to disable the lasers. Dive into the water and break through the wall directly underneath you. Follow the waypoint through the door and make your way around until you come to a set of lasers and some purple water. Exit the room and travel back to the central platform. ![]() Head inside the now-open door and ride the elevator up to find the third and final button to align another teleporter ring. Once that's dealt with, defeat the rest of the enemies. You'll find the Totem underneath an overpass. Now use the other launchpad, and you'll land in a combat arena with a Buff Totem. Exit the room and take the elevator up, then go back outside and launch yourself back to where you were before. Hit the next button to align the second teleporter ring. From here, follow the waypoint through the exit and use the walls suspended in mid-air to reach the next area. Use the next launchpad directly in front of you and make your way into the next building.ĭefeat the enemies inside, hit the switch to open the door, then head through and kill the rest of the enemies in the next combat arena. There's an Archvile here, so make sure to take care of it first. Head back outside and use the launchpad to reach the next platform where you'll have to contend with more Demons. With everything dead, follow the waypoint to activate the portal and align the first teleporter ring. Launch yourself over to the next platform and take care of the enemies waiting for you here, including another Marauder. Make your way through the facility until you reemerge outside. Defeat the rest of the enemies in the area, and use the pole nearest to the exit to swing up to the higher platform and hit the switch to disable the lasers. There's a Buff Totem in the area when you exit, so drop down to the right, head up the stairs and take a left to find and destroy it. Use the platform that appears to swing on the nearby pole and make your way to the next vent. Kill the enemies that show up, then melee the block behind one of the doors and climb up so you can reach and Dash into the statue. Proceed through the vent and traverse to the next area. Take care of the Makyr Drones and the rest of the enemies in this arena, then use the climbable walls to reach the exit. Use the Heavy Cannon's Precision Bolt to dispatch them with a headshot, which also results in an explosion of ammo and health you can pick up. They're more of a pain to deal with than the other fodder enemies, however, mainly because their bodies are armored. Carry on, and you'll eventually reach a cutscene introducing (Yes, even this late into the game) a new fodder enemy type called the Makyr Drone. Once you've traversed past this area, head inside and shoot a button to disable the lasers and pass through. There's another pressure pad platforming sequence here, only now you've got to do some additional pole swinging and wall-climbing to progress forward. Use this to launch yourself over to the next platform, then take a left and do so again. Stand on the green pressure pad, and a glyph will appear in front of you. Walk forward and take a right once you emerge outside. Now Playing: Doom Eternal Easter Eggs And References Mission 12 Walkthrough - Urdak By clicking 'enter', you agree to GameSpot's
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